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Thursday, 04 December 2008

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Game Cube CODENAME- Kids Next Door- OPERATION- V I D E O G A M E

1 stars (To easy) - I brought the game a friday night becuse i needed a new game to play i got antoher one and took this one back becuse after 2 hours i had beten it thare are 13 levels and half of them took about 5 minuits!I think the game was ment for little kids and also i didnt like the wepons and bad guys 1 stars (THE WROST GAME EVER) - i brought the game becuse i love e10+ rated games but it was tarbile you go around as 5 kids shouting muster and icecubes and other dumb stuff at adults it should have been rated e and the gameplay is tarbile i sold mine to gamestop and brought madagascar another e10+ game but daserved the rateing dont buy this game unless you looking for a tarbile game whare you shoot musterd and icecubes at adults ...
Take2 Interactive Software :: game :: cube :: codename :: kids :: next :: door :: operation :: v :: i :: d :: e :: o :: g :: a :: m :: e :: take2 :: interactive :: software :: games :: video :: games :: gamecubecodename-kidsnextdoor-operation-v i :: Game Cube CODENAME- Kids Next Door- OPERATION- V I D E O G A M E

 

GBA Charlie and the Chocolate Factory

2 stars (Non-Die Hards Need Not Apply) - There's only one kind of person I'd recommend this game for; someone who loves loves loves 'Charlie and the Chocolate Factory' -owns the soundtrack and has a pair of TV room goggles love- and who also really likes platform jumpers. And even if you are this person the 'Charlie and the Chocolate Factory' game will wear thin on you more than once... per level. The general goal within the levels is mind numbingly simple; dodge enemies and obstacles to get to the exit. Your enemies are mostly Wonka's candy making robots -sweepers, wrappers, sudsy cleaners, stompers, and an irate little bot that has a penchant for throwing candy- unfortunately all you can do is dodge these guys, there's no taking them out. There's a sort of cathartic pleasure is being able rid yourself of a grunt in a game and the 'Charlie' game is so tedious it's going to take more than a few cathartic kills in another game to get the red out of your eyes. Passing levels in 'Charlie' isn't hard in the least but it is, like I said, tedious. To unlock an exit often sends you running around the factory cleaning Oompa Loompas, catapulting them around the room, getting them to open doors and break walls for you, pull switches, and trigger weight buttons and if any of this sounds like fun, trust me, it isn't. The novelty, which is really the only thing this game has going for it, wears thin very quickly leaving you leading Oompa Loompas around searching for that one switch to get to the next stage of the game desperately wishing you could pause the game and shove a first person shooter in. Several times when I was trying to get through a particularly grueling level I remember thinking 'this is not fun, I am not having fun here'. Aside from the novelty the game has one redeeming feature; mini games. There are five mini games and two or three of them are really a lot of fun. My favorites are 'Lift a Loompa' in which you rescue Oompa Loompas from the chocolate river ...
Take2 Interactive Software :: gba :: charlie :: and :: the :: chocolate :: factory :: take2 :: interactive :: software :: games :: video :: games :: gbacharlieandthechocolatefactory 11 july :: 2005 :: GBA Charlie and the Chocolate Factory


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